Difference between revisions of "炼金治疗"
From World of Dungeons - Enzykloplaedia
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技能类型=[[治疗技能 ]]| <!-- always with link: skillclass - XYZ--> | 技能类型=[[治疗技能 ]]| <!-- always with link: skillclass - XYZ--> | ||
设计者=root| | 设计者=root| | ||
+ | 重复=| | ||
}} | }} | ||
− | + | {{公式| | |
+ | 命中=| | ||
+ | 防御=| | ||
+ | 伤害=| | ||
+ | 先攻=| | ||
+ | Healing1=[[意志]]| | ||
+ | Healing2=[[魅力]]| | ||
+ | Healing3=[[炼金治疗]]| | ||
+ | Healing4=(+50%)| | ||
+ | }} |
Latest revision as of 17:17, 30 October 2013
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命中 公式为: 2 x {{{Attack1}}} + {{{Attack2}}} + 2 x {{{Attack3}}}{{{Attack4}}}
防御 公式为: 2 x {{{Defense1}}} + {{{Defense2}}} + 2 x {{{Defense3}}}{{{Defense4}}}
伤害 公式为: {{{Damage1}}} / 2 + {{{Damage2}}} / 3 + {{{Damage3}}} / 2 {{{Damage4}}}
先攻 公式为: 2 x {{{Initiative1}}} + {{{Initiative2}}} + 2 x {{{Initiative3}}}{{{Initiative4}}}
每次投点得到的数值是上下浮动的。