战斗系统 - 受伤

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玩家是受伤还是被击倒,取决于损失的 体力 (hp)。
有以下几种情况:

  • 70% 损害或者更多: severely wounded
  • 40% 损害或者更多: wounded
  • 10% 损害或者更多: slightly wounded

在计算时,百分数向下取整

举例

英雄碎骨者有33点体力hp。
那么当他

  • struck down 时损失了 33 或更多 hp
  • severely wounded 时损失了 24-32 hp
  • wounded时损失了 14-23 hp
  • slightly wounded 时损失了 4-13 hp
  • in perfect health 时损失了 0-3 hp
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